![]() ![]() ![]() It does a very good job, and attempts to differentiate itself with the same weap. Well they added pets for each of the four player characters, how's that? This adds a very interesting dynamic to the equation, which is good 'cause otherwise it's a Metal Slug clone. There are three buttons: Shoot, jump, and shield. Holding the shoot button charges your pet, and when released the pet launches a stationary devastating attack for a few seconds, leaving you free to deal damage somewhere else. This comes in very handy when you, say, shoot some grunts while the pet blocks fire and deals damage to a boss. The shield button converts the pet into a shield that is permament - until you press the button again or it takes enough damage to disappear. Melee attacks and pet attacks release hearts which boost your shield power. The game is very very long, each of the first five stages has three or four segments, and each has a miniboss that needs to be defeated. It's a serious quarter eater, with dozens of baddies onscreen most of the time. The ability to have your pet attack for you, or act as a shield, makes this frenetic platformer a lot easier to deal with (Or it might if I ever remembered to use it!). The control is dead on, the graphics luscious, and the sound adequate (but not at all spectacular or memorable). They say Metal Slug 4 sucked, so if you've got a few hundred dollars burning a hole in your pocket give Demon Front a shot - it just might fill that void. ![]()
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